Long Time, No Pow
Tyler here with a quick update on where things stand with Whiz!Bam!Pow! – it doesn’t stand. Things are jumping up and down like… umm… things that jump up and down a lot.
The Feature
Right now, Paul’s doing revisions to the feature film. We’ve worked out a great system for revising (as we get used to no longer living next door). Throughout January, I revised the first half of the script, then handed it off to Paul for revisions of the second half of the script. In the next couple weeks, we’ll start going through both of our halves and revising piece by piece until we get a version that is a combination of both versions (do the setups pay off, and vice versa?), then rinse, wash, repeat until we get what will stand as the “final draft” (which of course, will change throughout production and post). This way, we don’t necessarily have “draft one, draft two,” but rather a live document that is constantly being revised as we get both of our voices in there.
The Comic
Art dude Blair Campbell is drawing the shit out of the comic as we speak. We’ve managed to revise and cut from 32 pages down to 24. While some pages went, they’re not gone. They will instead be used as online-exclusives. Want to know the origin of the Sentinel? You won’t find it in the comic. You’ll have to find it somewhere else after the comic’s released.
Oh, until we find a better, more immersive way to do digital comics that fits within the story of Whiz!Bam!Pow!, Whiz!Bam!Pow! Comics #7 will be PRINT-ONLY. Besides, I don’t think they had iPods or iPads in 1938.
IndieGoGo supporters, by now you should’ve received an email from me talking about changes to incentives and other cool things. Those cool things are being conceived and figured out.
I wish I could give a steadfast release date on the comic book, but I can’t. Our best guess? Early summer. This process takes time, and I’m not going to rush out a subpar product just to hit a deadline. We’re committed to delivering the absolute best entertainment we can give you. You’ve been with us since the early days (can’t believe it’ll be a year in July since I revealed the title of the project!), and we’re going to deliver quality.
Oh – and we’ve seen the layouts of the comic. They’re awesome.
The Trailer
While we will deliver quality, we also recognize the need to deliver content, and at the same time peel back the layers of the WBP Onion of Awesome. I’m throwing most of my effort into a trailer that will cement the tone of the feature film, the project as a whole, and introduce you to two of the “real life” characters who will be populating the WBP world. And like any worthwhile project, I’m picking up some new skills along the way.
Radio
Working on it. Can’t talk much more about it as there are no specifics to share with you at the moment.
The App
The App, as it was originally conceived, is dead. Prior to the campaign, we wanted to hire someone specifically to design the app for us. Out of the whole IndieGoGo experience, that we were unable to raise the funds to produce the app was the biggest disappointment. Mobile is the future (present) of storytelling, and to have to cut it out was heartbreaking.
So I’m not cutting it out. I’m building it myself. Adding to new skills learned, I’m working on figuring out just how to develop apps, learning the programming basics, all of that fun stuff.
Whatever is released out of my own learning and developing will be a very beta, 1.0 version. It’s my hope that down the road I can bring someone on to make this as awesome as Paul and I conceived it, while at the same time having a better understanding of the work that goes into their development.
The Short
Dead as a doornail. For now. Besides, it works better after the feature (or concurrent). There are a lot more shorts coming out of the feature also, so it was only one piece of the Whiz!Bam!Pow! cinematic world.
And that’s that.
Thanks so much for your patience and support. The trailer is coming soon, and we can’t wait to share it with you.
T
Whiz!Bam!2010!
Apologies for the lack of posting here, but since the end of our IndieGoGo campaign, Paul and I have been going great guns on the whole point of the campaign – making stuff. There’s a lot of writing to do, a lot of “next steps” to be figured out, and of course, a healthy dose of recuperation following the insanity of a crowdfunding campaign. Read more >>
“The Whiz!Bam!Pow! Project” @ Comicbooked!
Many thanks to Andy Kirby of Comic Booked dot com for penning this wonderful article about Whiz!Bam!Pow! The article goes into a lot more detail about the future of the project (all the way up through Volume Three!). We’re really blown away by Andy’s enthusiasm for the project!
I remember the day I came home from my first trip to the local comic shop. I held in my hands the written story of my favorite super-hero, Spider-Man. I had purposely waited to flip through it until I was at home. Sitting on my bed with my door shut as to be totally immersed within Spider-Man’s world, I opened the comic book. The pictures jumped out at me, and the words rang true to my soul with every word balloon and every thought bubble. I felt Spidey’s guilt as he remembered Uncle Ben’s death. I laughed at the Parker luck when it came to girls. I winced as he lay battered and bruised by the crushing blows of that issue’s villain. Then it was over. To be continued.
I awoke from my trance, not knowing how long I had been a fly on the wall of Peter Parker’s world. I sat there, on my bed—still. I didn’t move. I didn’t want to break the spell. I had somehow managed to live within what would later become known to me as the Marvel 616 Universe. And within that moment I was deeply and spiritually changed.
Read the complete article at Comic Booked!
The Whiz!Bam!Pow! Project
Whiz!Bam!BlackFriday!
Since there are people in tents in front of Best Buy, we figured we’d get in on the action (seeing as how we’re avoiding Black Friday shopping like the plague) and give something back to anyone who becomes a Whiz!Bam!Pow! IndieGoGo hero: Read more >>
Sentinel Fan Art by Steven Taylor!
This just takes awesome and adds forty-five point seven kinds of even awesomer awesome sauce to the awesome. Steven Taylor, a new Facebook friend, just posted this piece of INSANE fan art on my wall!
Click on the image to embiggen – HUGE thank you to Steven. Be sure to check out his work at http://swtaylor.blogspot.com/
Why?
by TYLER WEAVER.
The act of running a crowdfunding campaign is a study of what works and what doesn’t. Neither phenomena are the same for each film (the only constant “doesn’t work” is “put your film out there, do nothing, and everyone will come because it’s so awesome.”) I evaluate what has worked on the Whiz!Bam!Pow! campaign and what hasn’t on a daily, sometimes hourly basis (they change that quickly). One thing I have seen is that while we have gone to great lengths to show you how cool this thing is, and give you some awesome incentives, I haven’t answered the question…
“Why am I making this project?” Read more >>
The Sentinel Sunday Comic Strip!
It’s not the final design of the Sentinel, but it is the thing that made us decide that Blair J. Campbell was the man for the Whiz!Bam!Pow! job! Read more >>
The Incentives (with Snarky Cute Animals)
I’ve wanted to do a post on the Whiz!Bam!Pow! IndieGoGo incentives for awhile now, but I don’t think it would be very interesting. Instead, I decided to turn the discussion over to a Socratic exchange between two cute (yet snarky) animals. Read more >>
Fight Alongside the Sentinel!
The Whiz!Bam!Pow! tagline reads: “Everyone’s Got a Secret (Identity).” And now, so do you. Read more >>
iFanboy – What is Whiz!Bam!Pow!?
Had the chance to chat with the awesome Paul Montgomery (@fuzzytypewriter on Twitter) of iFanboy about all things Whiz!Bam!Pow!, including more details aout the influences behind the project. Read more >>












